![]() In other scenes, the player does not have full control of the character but must instead be prepared to respond to these icons in the manner of quick time events, such as during a hand-to-hand fight or while driving frantically on the wrong side of the road the player does not receive a game over if these events are completed incorrectly, but may possibly alter how future scenes play out.Īdditionally, the game includes a difficulty level functionality that the user can change through the menu at any point during the game. Some scenes impose a timer on the player, requiring them to complete the necessary actions in time to avoid the death or incapacity of that character. These actions may lead to additional actions to fully complete the interaction. These controls include pressing a button on the Dualshock controller, moving the analogue sticks in a specific manner, or rotating the motion-sensitive controller in a specific way in the version with PlayStation Move support, further actions based on the Move controllers are also present. When the player is near an object or another character they can interact with, they will be presented with a context sensitive icon that represents what control they need to do. Within most scenes, the player can control the main character by moving them around the environment they can also hold down a button to see what thoughts are going through the character's mind, and trigger them to hear an internal monologue on that thought. Heavy Rain with PlayStation Move support. However, once the game is complete, the player can return to earlier scenes and replay them, possibly altering the events as they play through other chapters. There is no immediate "game over" in Heavy Rain the game will progress to a number of different endings depending on the sum of the player's performance even if all the characters become incapacitated in some manner. For example, it is possible that a character dies or becomes detained, and will not be present in a later scene. The choices the player makes or the actions performed or not performed will affect later scenes in the game. The game is divided into several scenes, each centring on one of four playable characters. Heavy Rain is an adventure game, requiring the player to move the character and have him or her interact with the objects or other non-player characters on the scene to progress the story. In 2010, the game was included in the book 1001 Video Games You Must Play Before You Die. A modified version of the game was released titled Heavy Rain Edition Modifiée exclusively in France, aimed towards a younger audience. ![]() It won 2010's Game of the Year from CNN and Gaming Union, and Best PS3 Game of 2010 by GameSpy and IGN. Heavy Rain was critically acclaimed and has sold over two million copies. A patch to allow use of the PlayStation Move controller to play the game was released in September 2010. The demo was released prior to this date for people who took part in a Four Day Challenge on 5 February 2010. The main characters can be killed, and certain actions may lead to different scenes and endings.Ī playable demo was released on 11 February 2010. The player's decisions and actions during the game will affect the narrative. The player interacts with the game by performing actions highlighted on screen related to motions on the controller, and in some cases, performing a series of quick time events during fast-paced action sequences. ![]() Heavy Rain 's story is a dramatic thriller modelled after film noir, featuring four protagonists involved with the mystery of the Origami Killer, a serial killer who uses extended periods of rainfall to drown his victims.Įthan Mars is trying to save his son from being the next victim, while investigative journalist Madison Paige, FBI profiler Norman Jayden, and private detective Scott Shelby are each trying to track down clues to the Origami Killer's identity. The game is written and directed by Quantic Dream's founder and CEO David Cage. Heavy Rain is an interactive drama psychological thriller video game created by French developer Quantic Dream exclusively for the PlayStation 3.
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